﻿package  {
	
	import flash.display.MovieClip;
	import flash.geom.Point;
	

	
	public class Hero extends Unit {
		

		var gun:Gun;
		public function Hero(map:Map,canvas:MovieClip,location:Point) {
			super(map,canvas,location);
			gun=new Gun(map,canvas,location);
			canvas.addChild(gun);
		}
	}
	
}
